General[]
Citadels are the base structures of the Masari. It produces the builders and heroes of the Masari. Many structures may not be built without a Citadel on the field.
Effects:
-Allows production of Matter Engine
-Allows production of Guardian
-Allows production of Skirmisher Portal
-Allows production of Knowledge Vault (requires Matter Engine)
-Allows production of Machina (requires Skirmisher Portal)
Production[]
Method: Built by Architect; also, one is available at the start of every multiplayer match.
Prerequisites: None
Cost: 300
Time: 2:00
- 2 Architects: 1:00
Limit: 5
Units Produced[]
Lord Charos (requires Light Matter Branch Suite 2)
Queen Altea (requires Dark Matter Branch Suite 2)
Prince Zessus (requires Balance Branch Suite 2)
Upgrades[]
Advanced Dark Matter Armor
Effect: Dark Matter Armor is enabled for structures
Method: Research Dark Matter Branch Suite 1
Burning Brilliance
Effect: Structures harm nearby enemies in Light Mode
Method: Research Light Matter Branch Suite 1
Cleansing Energy
Effect: Harmful status affects are lost when the mode is changed
Method: Research Balance Branch Suite 3
Dark Matter Affinity
Effect: Dark Matter Armor is filled when Dark Mode is entered
Method: Research Dark Matter Branch Suite 3
Dark Matter Mastery
Effect: Dark Matter Armor regenerates in combat
Method: Research Dark Matter Branch Suite 4
Stationary Revelation
Effects: Sight range increased by 25%
Method: Research Balance Branch Suite 1
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