Universe At War
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General[]

Citadels are the base structures of the Masari. It produces the builders and heroes of the Masari. Many structures may not be built without a Citadel on the field.

Effects:
-Allows production of Matter Engine
-Allows production of Guardian
-Allows production of Skirmisher Portal
-Allows production of Knowledge Vault (requires Matter Engine)
-Allows production of Machina (requires Skirmisher Portal)

Production[]

Method: Built by Architect; also, one is available at the start of every multiplayer match.

Prerequisites: None

Cost: 300

Time: 2:00

2 Architects: 1:00

Limit: 5

Units Produced[]

Architect

Lord Charos (requires Light Matter Branch Suite 2)

Queen Altea (requires Dark Matter Branch Suite 2)

Prince Zessus (requires Balance Branch Suite 2)

Upgrades[]

Advanced Dark Matter Armor

Effect: Dark Matter Armor is enabled for structures

Method: Research Dark Matter Branch Suite 1


Burning Brilliance

Effect: Structures harm nearby enemies in Light Mode

Method: Research Light Matter Branch Suite 1


Cleansing Energy

Effect: Harmful status affects are lost when the mode is changed

Method: Research Balance Branch Suite 3


Dark Matter Affinity

Effect: Dark Matter Armor is filled when Dark Mode is entered

Method: Research Dark Matter Branch Suite 3


Dark Matter Mastery

Effect: Dark Matter Armor regenerates in combat

Method: Research Dark Matter Branch Suite 4


Stationary Revelation

Effects: Sight range increased by 25%

Method: Research Balance Branch Suite 1

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