Universe At War
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[[Image:Mid_masari_figment.jpg|left|thumb|200px|Masari Figment]]
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[[File:Mid_masari_figment.jpg|thumb|200px|Masari Figment]]
 
== General ==
 
== General ==
'''Figments''' are stealth hover vehicles for [[Masari]]. They can attack ground. This attack is excellent against infantry but bad against vehicles, structures, and Walkers. They can deploy mines. Mines affect all enemies that enter or are within the mine's area. Mines are cloaked and insignificant. They self-destruct when attacked.<br />
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'''Figments''' are stealth vehicles for [[Masari]] that hover along the ground as they spy on enemy units and take out light infantry opposition. They have the ability to deploy mines that are excellent against infantry in light mode and even more useful against walkers in dark mode.<br />
   
 
=== Light Mode ===
 
=== Light Mode ===
The '''Figment''' gains visual and attack range. Its shots inflict damage over time. It can drop Column Mines, which inflict damage and apply damage over time and are very effective against infantry.<br />
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The '''Figment''' gains visual and attack range. Its shots inflict damage over time. It can drop Column Mines, which inflict damage and apply damage over time and are very effective against infantry.<br />
   
 
====Stats====
 
====Stats====
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=== Dark Mode ===
 
=== Dark Mode ===
The '''Figment''' gains speed and Dark Matter Armor. Its shots reduce the target's movement speed. It can drop Disruption Mines, which prevent enemies from moving or attacking for 5 seconds.<br />
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The '''Figment''' gains speed and Dark Matter Armor. Its shots reduce the target's movement speed. It can drop Disruption Mines, which prevent enemies from moving or attacking for 5 seconds.<br />
   
 
====Stats====
 
====Stats====
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{| style="width=100% border=2"
 
{| style="width=100% border=2"
 
|- style="background:#c0c0c0" align=center
 
|- style="background:#c0c0c0" align=center
||'''Armor Type'''
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|'''Armor Type'''
||'''Modifier'''
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|'''Modifier'''
||'''Damage'''
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|'''Damage'''
||'''DPS'''
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|'''DPS'''
 
 
|- style="background:#efefef" align=left
 
|- style="background:#efefef" align=left
|Base 1.0 ||6 ||15.8 ||
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|Base ||1.0 ||6 ||15.8 ||
 
|- style="background:#efefef" align=left
 
|- style="background:#efefef" align=left
 
|Infantry Light ||1.9 ||11.4 ||30 ||
 
|Infantry Light ||1.9 ||11.4 ||30 ||
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{| style="width=100% border=2"
 
{| style="width=100% border=2"
 
|- style="background:#c0c0c0" align=center
 
|- style="background:#c0c0c0" align=center
||'''Armor Type'''
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|'''Armor Type'''
||'''Modifier'''
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|'''Modifier'''
||'''Damage'''
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|'''Damage'''
 
 
|- style="background:#efefef" align=left
 
|- style="background:#efefef" align=left
 
|Base ||1.0 ||50 ||
 
|Base ||1.0 ||50 ||
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- Can't we just have peace?<br />
 
- Can't we just have peace?<br />
 
- I'm just a figment.<br />
 
- I'm just a figment.<br />
- Shh! I can't be seen.<br />
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- Shh! I can't be seen.<br />
 
- It's my turn again?<br />
 
- It's my turn again?<br />
 
- Could you repeat that?<br />
 
- Could you repeat that?<br />
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- I was just resting.<br />
 
- I was just resting.<br />
 
- Leave me alone.<br />
 
- Leave me alone.<br />
- Eat. My. Dust.<br />
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- Eat. My. Dust.<br />
 
- I trust there are no concerns?<br />
 
- I trust there are no concerns?<br />
 
- This way is simpler.<br />
 
- This way is simpler.<br />
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- I think I dropped something.<br />
 
- I think I dropped something.<br />
 
- I've got some presents for them.<br />
 
- I've got some presents for them.<br />
- '''Figment''' restored. Awaiting command.<br />
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- '''Figment''' restored. Awaiting command.
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==Tips==
[[category:Masari Units]]{{stub}}
 
  +
*Use the Figment's Column Mines to mark chokepoints and key neutral structures and resources.
  +
*Use the Figment's Disruption Mines to protect the outskirts of your base, ideally just inside [[Guardian]] range.
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===<br />
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{{stub}}===
 
[[category:Masari Units]]
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[[Category:Hovering Vehicles]]

Latest revision as of 21:27, 29 June 2010

Mid masari figment

Masari Figment

General[]

Figments are stealth vehicles for Masari that hover along the ground as they spy on enemy units and take out light infantry opposition. They have the ability to deploy mines that are excellent against infantry in light mode and even more useful against walkers in dark mode.

Light Mode[]

The Figment gains visual and attack range. Its shots inflict damage over time. It can drop Column Mines, which inflict damage and apply damage over time and are very effective against infantry.

Stats[]

Type: Medium Piloted
Movement: Hover
Max. Speed: 3.0
Health: 220
Armor: Masari Vehicle Light
Sight: 220
Crush Defense: 30
Crush Power: 6

Weaponry[]

Type: Light Energy Bolt
Range: 0-220
Damage: 6
Shots per burst: 10
Shot Delay: 0.2 seconds
Recharge: 2.0 seconds
DPS: 15.8
DoT Type: Purifying Light
Damage: 6 per second
Duration: 10 seconds

Type: Mine
Damage: 25
Dot Type: Fire
Damage: 5 per second
Duration: 5 seconds

Dark Mode[]

The Figment gains speed and Dark Matter Armor. Its shots reduce the target's movement speed. It can drop Disruption Mines, which prevent enemies from moving or attacking for 5 seconds.

Stats[]

Type: Medium Piloted
Movement: Hover
Max. Speed: 3.5
Health: 220
Armor: Masari Vehicle Light
DMA: 150
DMA Regen.: 5
Sight: 170
Crush Defense: 30
Crush Power: 6

Weaponry[]

Type: Dark Energy Bolt
Range: 0-150
Damage: 6
Shots per burst: 10
Shot Delay: 0.2 seconds
Recharge: 2.0 seconds
DPS: 15.8
Snare: 6%
Duration: 5.0 seconds

Production[]

Method: Built by Machina

Prerequisites: None

Cost: 50

Time unassisted: 00:45

1 Architect: 00:30
2 Architects: 00:23

Pop: 2

Special Abilities[]

Deploy Mine

Effect: Drops a mine

Cooldown: 0:40

Upgrades[]

Area Denial

Effect: Upgrades area and effectiveness of mines
-Column Mines inflict 50 direct damage and 10 damage per second
-Disruption Mines last for 10 seconds

Method: Research Dark Matter Branch Suite 2


Cleansing Energy

Effect: Harmful status affects are lost when the mode is changed

Method: Research Balance Branch Suite 3


Dark Matter Affinity

Effect: Dark Matter Armor is filled when Dark Mode is entered

Method: Research Dark Matter Branch Suite 3


Dark Matter Mastery

Effect: Dark Matter Armor regenerates in combat

Method: Research Dark Matter Branch Suite 4


Damage vs. Armor[]

Bolt[]

Armor Type Modifier Damage DPS
Base 1.0 6 15.8
Infantry Light 1.9 11.4 30
Infantry Heavy 1.9 11.4 30
Vehicle Light 0.5 3 7.9
Vehicle Heavy 0.5 3 7.9
Masari Vehicle Elite 0.4 2.4 6.3
Structure Turret 0.55 3.3 8.7
Structure Light 0.5 3 7.9
Structure Heavy 0.5 3 7.9
Hero Endure 0.3 1.8 4.7
Reaper 0.75 4.5 11.9
Walker 0.7 4.2 11
Walker Hardpoint 0.7 4.2 11
Walker Hardpoint Armor 0.5 3 7.9
Dark Matter Armor 0.8 4.8 12.6

Mine[]

Armor Type Modifier Damage
Base 1.0 50
Infantry Light 2.3 115
Infantry Heavy 2.3 115
Masari Vehicle Elite 0.85 42.5
Aircraft 0.0 0
Structure Turret 1.3 65
Hero Endure 0.5 25
Reaper 1.3 65
Dark Matter Armor 1.65 82.5

Unit Quotes[]

Some quotes may not be used ingame.
- I will blend in.
- They won't notice me.
- What do you need?
- Do they suspect anything?
- It's not as if I'm paranoid.
- If Atlatea commands it . . .
- Can't we just have peace?
- I'm just a figment.
- Shh! I can't be seen.
- It's my turn again?
- Could you repeat that?
- They won't suspect a thing.
- If you insist . . .
- I'll give it a go.
- This could be fun.
- A path less traveled, I hope.
- I'll just be over here, OK?
- A better way?
- I was just resting.
- Leave me alone.
- Eat. My. Dust.
- I trust there are no concerns?
- This way is simpler.
- Nice and smooth.
- Back on course.
- Don't get to close to that . . .
- Drop all you want, I've got more.
- I think I dropped something.
- I've got some presents for them.
- Figment restored. Awaiting command.

Tips[]

  • Use the Figment's Column Mines to mark chokepoints and key neutral structures and resources.
  • Use the Figment's Disruption Mines to protect the outskirts of your base, ideally just inside Guardian range.

===

===