Purpose: Mobile Infantry Producing Walker
Speed: Slow
Armor: Heavy
Unit Class: Inorganic
Vision: Medium
Targeting: Direct
Cost: 2000
Note: The Hierarchy can only deploy 3 large (Habitat, Assembly, Science) Walkers at a time.
Weapons
The Habitat walker employs the hardpoint system. This list is currently incomplete.
Crown Hardpoints
[*]Weapons Accelerator (700): Increases walker main gun rate of fire. [*]Range Enhancer (???): Increases walker range. (Requires Assault Level 1?) [*]Armor Plating (650): Increases the hardpoint's protection. [*]Lost One Pod (750): Allows Lost One deployment. [*]Brute Pod (???): Allows Brute deployment. Requires Mutagen Level 2.
Leg Hardpoints
[*]Plasma Turret (800): Adds a Plasma Turret to the leg. [*]Arc Turret (???): A powerful Anti-aircraft weapon. (Requires Assault Level 1?)
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