Universe At War
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Habitat concept

Purpose: Mobile Infantry Producing Walker

Speed: Slow

Armor: Heavy

Unit Class: Inorganic

Vision: Medium

Targeting: Direct

Cost: 2000

Note: The Hierarchy can only deploy 3 large (Habitat, Assembly, Science) Walkers at a time.

Weapons

The Habitat walker employs the hardpoint system. This list is currently incomplete.

Crown Hardpoints

  • Weapons Accelerator (700): Increases walker main gun rate of fire.
  • Range Enhancer (???): Increases walker range. (Requires Assault Level 1)
  • Armor Plating (650): Increases the hardpoint's protection.
  • Lost One Pod (750): Allows Lost One deployment.
  • Brute Pod (1000): Allows Brute deployment. Requires Mutagen Level 2.

Leg Hardpoints

  • Plasma Turret (800): Adds a Plasma Turret to the leg.
  • Arc Turret (800): A powerful Anti-aircraft weapon. (Requires Assault Level 1)
  • Armor Plating (600): Increases the hardpoint's protection.


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