Purpose: Mobile Infantry Producing Walker
Speed: Slow
Armor: Heavy
Unit Class: Inorganic
Vision: Medium
Targeting: Direct
Cost: 2000
Note: The Hierarchy can only deploy 3 large (Habitat, Assembly, Science) Walkers at a time.
Weapons
The Habitat walker employs the hardpoint system. This list is currently incomplete.
Crown Hardpoints
- Weapons Accelerator (700): Increases walker main gun rate of fire.
- Range Enhancer (???): Increases walker range. (Requires Assault Level 1)
- Armor Plating (650): Increases the hardpoint's protection.
- Lost One Pod (750): Allows Lost One deployment.
- Brute Pod (1000): Allows Brute deployment. Requires Mutagen Level 2.
Leg Hardpoints
- Plasma Turret (800): Adds a Plasma Turret to the leg.
- Arc Turret (800): A powerful Anti-aircraft weapon. (Requires Assault Level 1)
- Armor Plating (600): Increases the hardpoint's protection.
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