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(Just some cosmetic changes, and added the "tips" section.)
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== General ==
 
== General ==
'''Knowledge Vault''' is the technology structure of the [[Masari]]. It enables new structures, units, and upgrades.
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The '''Knowledge Vault''' is the technology structure of the [[Masari]]. It enables new structures, units, and upgrades.
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Specifically, ''a Knowledge Vault'' <br />
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-allows production of [[Seer]]s<br />
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-allows production of [[Conqueror]]s<br />
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-allows production of [[Oracle]]s<br />
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-allows production of [[Flight Machina]]<br />
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-allows production of [[Sky Guardian]]s.<br />
   
A Knowledge Vault must be on the field to produce [[Seer]]s, [[Conqueror]]s, [[Oracle]]s, [[Flight Machina]], and [[Sky Guardian]]s.
 
 
== Production ==
 
== Production ==
Method: Built by [[Architect]]
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''Method'': Built by [[Architect]]<br />
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''Prerequisites'': [[Matter Engine]]<br />
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''Cost'': 80<br />
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''Time'': 1:00<br />
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''Limit'': 5<br />
   
Prerequisites: [[Matter Engine]]
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== Upgrades ==
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'''Ancient Knowledge'''
   
Cost: 80
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''Effects'':<br />
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-Allows production of [[Figment]].<br />
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-Allows the Energy Sifter upgrade for the [[Matter Engine]]<br />
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-Allows the Two-Faced upgrade for the [[Guardian]]<br />
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-Allows the Energy Screen upgrade for the [[Sky Guardian]]<br />
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-Allows upgrade for the [[Oracle]]<br />
   
Time: 1:00
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''Cost'': 200<br />
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''Time'': 1:40<br />
   
Limit: 5
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'''Forbidden Knowledge'''
== Upgrades ==
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'''Ancient Knowledge''' - Allows production of [[Figment]]. Allows upgrades for [[Matter Engine]], [[Guardian]], [[Sky Guardian]], and [[Oracle]]. Cost: 200. Time: 1:40.
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''Effects'':<br />
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-Allows production of [[Sky Lord]]<br />
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-Allows production of [[Peacebringer]]<br />
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-Allows second upgrade for the [[Oracle]]<br />
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''Prerequisite'': '''Ancient Knowledge'''<br />
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''Cost'': 265<br />
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''Time'': 2:20<br />
   
'''Forbidden Knowledge''' - Allows production of [[Sky Lord]] and [[Peacebringer]]. Allows upgrade for [[Oracle]]. Must have '''Ancient Knowledge'''. Cost: 265. Time: 2:20.
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== Tips ==
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-The Knowledge Vault tends to be a high priority target for base raiding by the enemy because if a Masari player loses this building, much of their technology is also lost.
   
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-Because of the importance of this structure, experienced Masari players tend to build and upgrade more than one of these structures to avoid losing all their technology if a Knowledge Vault is destroyed.
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<!-- I'm a noob at this game, add more tips! -->
 
{{stub}}
 
{{stub}}
 
[[Category:Masari Units]]
 
[[Category:Masari Units]]

Revision as of 02:02, December 28, 2007

General

The Knowledge Vault is the technology structure of the Masari. It enables new structures, units, and upgrades.

Specifically, a Knowledge Vault
-allows production of Seers
-allows production of Conquerors
-allows production of Oracles
-allows production of Flight Machina
-allows production of Sky Guardians.

Production

Method: Built by Architect
Prerequisites: Matter Engine
Cost: 80
Time: 1:00
Limit: 5

Upgrades

Ancient Knowledge

Effects:
-Allows production of Figment.
-Allows the Energy Sifter upgrade for the Matter Engine
-Allows the Two-Faced upgrade for the Guardian
-Allows the Energy Screen upgrade for the Sky Guardian
-Allows upgrade for the Oracle

Cost: 200
Time: 1:40

Forbidden Knowledge

Effects:
-Allows production of Sky Lord
-Allows production of Peacebringer
-Allows second upgrade for the Oracle

Prerequisite: Ancient Knowledge
Cost: 265
Time: 2:20

Tips

-The Knowledge Vault tends to be a high priority target for base raiding by the enemy because if a Masari player loses this building, much of their technology is also lost.

-Because of the importance of this structure, experienced Masari players tend to build and upgrade more than one of these structures to avoid losing all their technology if a Knowledge Vault is destroyed.

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