Mid masari zessus

Prince Zessues


Prince Zessus is the Stealth hero of the Masari, unlocked by the Balance Branch. He regenerates health. He can attack ground and air. His boomerang does splash damage and cannot be redirected. It is strong against almost all targets, especially heavy structures.

Light Mode

Zessus can use Explode and Teleport. His attack applies damage over time.


Type: Small Organic Hero
Movement: Infantry
Max. Speed: 1.5
Health: 850
Armor: Masari Hero
Sight: 260
Crush Defense: 99
Crush Power: 4


Type: Toy
Range: 0-200
Damage: 25
Splash Radius: 30
Shots per burst: 1
DoT Type: Purifying Light
Damage: 6 per second
Duration: 10 seconds

Dark Mode

Zessus gains speed and Dark Matter Armor. He can use Dark Miasma and Teleport. His attack reduces the target's speed.


Type: Small Organic Hero
Movement: Infantry
Max. Speed: 1.8
Health: 850
Armor: Masari Hero
DMA: 450
DMA Regen.: 12
Sight: 185
Crush Defense: 99
Crush Power: 4


Type: Toy
Range: 0-200
Damage: 25
Splash Radius: 30
Shots per burst: 1
Snare: 6%
Duration: 5.0 seconds


Method: Built by Citadel

Prerequisites: Balance Branch Suite 2

Cost: 160

Time unassisted: 1:35

1 Architect: 1:03
2 Architects: 0:48


Special Abilities

Dark Miasma

Effects: Generates a map-wide dark matter storm for 20 seconds that:
-Reduces sight range of enemy units by 40%
-Reduces movement speed of enemy units by 50%
-Doubles Dark Matter Armor regeneration for friendly Masari units

Cooldown: 0:55 (from end of the effect and while in Dark Mode)

Special: The effect ends prematurely if Zessus moves or if Light Mode is activated


Effect: After 2.3 seconds, Zessus loses 100 health and damages all nearby enemies

Damage: 250

Radius: 100

Cooldown: 0:48 (from explosion)

Special: Cannot be used if the health loss would kill Prince Zessus


Effect: Teleports Prince Zessus and all nearby units, both enemy and friendly, to target location after about 1.5 seconds

Cooldown: 0:40 (from teleport)


Cleansing Energy

Effect: Harmful status affects are lost when the mode is changed

Method: Research Balance Branch Suite 3

Dark Matter Affinity

Effect: Dark Matter Armor is filled when Dark Mode is entered

Method: Research Dark Matter Branch Suite 3

Dark Matter Mastery

Effect: Dark Matter Armor regenerates in combat

Method: Research Dark Matter Branch Suite 4


-Novus Black Holes can be teleported.
-Teleportation cannot target an area under the fog of war; consider using Figments or Seers with Shadowed Perception to gain sight of an enemy base if a Black Hole is anticipated.
-Prince Zessus must wait for his boomerang to return before throwing it again. This means his rate of fire increases dramatically if he moves closer to his target.

Unit Quotes

Some quotes may not be used ingame.
- I would be honored.
- You have my word.
- I grow impatient.
- We must act.
- We cannot stand idle!
- The Queen sends her regards.
- Their pain is our gain.
- I have much more than that.
- Vengeance at last!
- We are gods!
- Let the games begin.
- Cry havoc!
- I fear nothing.
- Feel our wrath!
- To battle!
- Let me pass.
- None shall stop us.
- Victory lies over there.
- We have no limits.
- Who shall challenge me?
- Swiftly.
- With the wind at our back!
- Speed is a weapon.
- To the horizon!
- Marshal our forces.
- Fire and brimstone.
- An unbearable heat awaits.
- May you burn brightly.
- Begone, foul thing!
- A shroud of darkness upon thee.
- This day I summon the shadows.
- From the heavens come hell.
- They shall walk in darkness.
- In the blink of an eye.
- Now you see me . . .
- I am a ghost.
- The laws of nature do not apply.
- My honor is tainted. We must retreat.
- The enemy has won the day. We must tend to our wounds.
- Leave this battle before the rivers run red with our blood.
- A battle lost is a lesson learned.
- My pride is wounded so that my army may live. Retreat!
- Their weapons are draining my energy.
- The war will have to go on without me.
- The enemy has bested me.
- I die knowing my live has served a purpose.
- If I could only live to see the end of this war.

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