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Reaper Drone

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<table border="1" cellpadding="2" cellspacing="0" width="300" align=right>
 
<table border="1" cellpadding="2" cellspacing="0" width="300" align=right>
 
<tr><td colspan="2" cellspacing="0" cellpadding="2" color="Red" bgcolor="Red"> '''Reaper Drone''' </tr>
 
<tr><td colspan="2" cellspacing="0" cellpadding="2" color="Red" bgcolor="Red"> '''Reaper Drone''' </tr>
<tr><td colspan="2"> [[Image:Reaper.PNG|300px]] </td>
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<tr><td colspan="2"> [[Image:Reaper Drone Tripod.JPG|300px]] </td>
 
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The Reaper Drone will collect resources automatically once it lands, but in order to maximize its harvesting potential it should be manually controlled to gather certain objects (such as cars, telephone poles, electric poles, humans, and especially cows) that are instantly broken down for a large resource gain. By default, the Reaper will collect resources at the rate of 18 per second, but this may be upgraded with a certain metal unlocked via multiplayer or by harvesting the aforementioned instantly harvested items.<br />
 
The Reaper Drone will collect resources automatically once it lands, but in order to maximize its harvesting potential it should be manually controlled to gather certain objects (such as cars, telephone poles, electric poles, humans, and especially cows) that are instantly broken down for a large resource gain. By default, the Reaper will collect resources at the rate of 18 per second, but this may be upgraded with a certain metal unlocked via multiplayer or by harvesting the aforementioned instantly harvested items.<br />
   
If needed, the Reaper Drone can also be used as a light vehicle in assaults or for crushing light infantry, particularly useful as the only other Hierarchy unit that can do so is the research locked [[Brute]]. Reaper Drones have rather low health for their cost, however, and should a Hierarchy player lose one, not only are the resources it took to construct Drone wasted, but also the resources that the drone would have been collecting, so it is advisable to use them only if it is absolutely necessary or if resources are available to replace them.
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If needed, the Reaper Drone can also be used as a light vehicle in assaults or for crushing light infantry, particularly useful as the only other Hierarchy unit that can do so is the research locked [[Brute]]. Reaper Drones have rather low health for their cost, however, and should a Hierarchy player lose one, not only are the resources it took to construct Drone wasted, but also the resources that the drone would have been collecting, so it is adviseable to use them only if it is absolutely necessary.
   
 
==Special Abilities==
 
==Special Abilities==
 
'''Auto-Gather On/Off'''<br />
 
'''Auto-Gather On/Off'''<br />
''Effect'': Toggles between having the Reaper seek out resources on its own or standing still and harvesting whatever happens to be nearby.<br />
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''Effect'': Toggles between having the Reaper seek out resources on its own or stand still and harvest whatever happens to be nearby<br />
 
''Cooldown'': None<br />
 
''Cooldown'': None<br />
   
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==See Also==
 
==See Also==
 
*[[Recycling Center]]
 
*[[Recycling Center]]
*[[Matter Engine]]
 
   
 
==Triva and Tips==
 
==Triva and Tips==
*Reaper Drones do not prioritize "instagrabs" over standard resource piles. Micromanagement is key to maximize resource gain.
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*Reaper Drones do not prioritize "instagrabs" over standard resource piles. Micromanagement is necessary to maximize resource gain.
 
*It is occasionally a good idea to toggle Reaper Drones to not move if they are in an area that humans tend to run through. With auto-harvest off, they will simply grab whatever happens to be nearby.
 
*It is occasionally a good idea to toggle Reaper Drones to not move if they are in an area that humans tend to run through. With auto-harvest off, they will simply grab whatever happens to be nearby.
 
*Amusingly, Reaper Drones do not set off a Matter Engine's death explosion if they destroy one, making them ideal as "bomb squads".
 
*Amusingly, Reaper Drones do not set off a Matter Engine's death explosion if they destroy one, making them ideal as "bomb squads".
*Unlike the other factions resource collection structures, Reaper Drones don't actually transform the things they collect into raw materials. Instead, they beam the various objects directly to orbiting ships so they can be processed.
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*Unlike the other factions resource collection structures, Reaper Drones don't actually transform the things they collect into raw materials. Instead, they beam the various objects directly to the mother ship so they can be processed.
 
*Curiously, Reaper Drones are seen gathering rubbish on board a Hierarchy command ship, perhaps being used to teleport wreckage about the various parts of the ship or to load the processor systems.
 
*Curiously, Reaper Drones are seen gathering rubbish on board a Hierarchy command ship, perhaps being used to teleport wreckage about the various parts of the ship or to load the processor systems.
* According to some unused coding, the Reaper Drone was originally designed as a more conventional "harvester" type unit that would go out and bring resources back to a '''Material Uplink''' structure. Once at the structure, they would move to the center of the structure, deploy (somewhat like the Detection Drone), and beam up materials. While this method was cut, the Reaper still has the animations for this and it is referenced to in the third Novus mission where one picks up a piece of the home portal. This is also the reason Reaper Drones do not have a beam up effect despite having a large teleport dish, as the animations have no trigger.
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* According to some unused coding, the Reaper Drone was originally desgined as a more conventional "harvester" type unit that would go out and bring resources back to a '''Material Uplink''' structure. Once at the structure, they would move to the center of the structure, deploy (somewhat like the Detection Drone), and beam up materials. While this method was cut, the Reaper still has the animations for this and it is referenced to in the third Novus mission where one picks up a piece of the home portal. This is also the reason Reaper Drones do not have a beam up effect, as the animations have no trigger.
 
[[Category: Hierarchy Units]]
 
[[Category: Hierarchy Units]]
 
[[Category:Hierarchy Structures]]
 
[[Category:Hierarchy Structures]]
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