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[[Image:Saucer_concept.jpg|left|thumb|140px]]Purpose: Anti-Air and Repair
 
[[Image:Saucer_concept.jpg|left|thumb|140px]]Purpose: Anti-Air and Repair
 
==General==
 
==General==
'''Saucer''' is the primary [[Hierarchy]] air unit. It is equipped with plasma orbs that attach themselves to the Saucer's target. It can use its plasma orbs to attack air and ground or to repair friendly vehicles. This attack is strong against aircraft and [[Masari]] Dark Matter Armor but weak against infantry and walkers. The orbs slowly lose health when away from the '''Saucer''', which recreates any destroyed orbs in 4 seconds.<br />
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'''Saucer''' is the primary [[Hierarchy]] air unit. It is equipped with plasma orbs that attach themselves to the Saucer's target. It can use its plasma orbs to attack air and ground or to repair friendly vehicles. This attack is strong against aircraft and [[Masari]] Dark Matter Armor but weak against infantry and Walkers. The orbs slowly lose health when away from the '''Saucer''', which recreates any destroyed orbs in 4 seconds.<br />
   
 
===Stats===
 
===Stats===
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''Method'': Research '''Mutagen Branch Suite 1'''<br />
 
''Method'': Research '''Mutagen Branch Suite 1'''<br />
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  +
==Damage vs. Armor==
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===Foos===
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{| style="width=100% border=2"
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|- style="background:#c0c0c0" align=center
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||'''Armor Type'''
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||'''Modifier'''
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||'''Damage'''
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||'''DPS'''
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  +
|- style="background:#efefef" align=left
  +
|Base ||1.0 ||0.4 ||10 ||
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|- style="background:#efefef" align=left
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|Infantry Light ||0.75 ||0.3 ||7.5 ||
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|- style="background:#efefef" align=left
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|Infantry Heavy ||0.75 ||0.3 ||7.5 ||
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|- style="background:#efefef" align=left
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|Masari Vehicle Elite ||0.8 ||0.32 ||8 ||
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|- style="background:#efefef" align=left
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|Aircraft ||1.15 ||0.46 ||11.5 ||
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|- style="background:#efefef" align=left
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|Hero Endure ||0.65 ||0.26 ||6.5 ||
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|- style="background:#efefef" align=left
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|Reaper ||1.3 ||0.52 ||13 ||
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|- style="background:#efefef" align=left
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|Walker Hardpoint Armor ||0.7 ||0.28 ||70 ||
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|- style="background:#efefef" align=left
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|Dark Matter Armor ||1.2 ||0.48 ||12 ||
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|}
 
{{stub}}
 
{{stub}}
   

Revision as of 22:28, April 11, 2008

Saucer concept
Purpose: Anti-Air and Repair

General

Saucer is the primary Hierarchy air unit. It is equipped with plasma orbs that attach themselves to the Saucer's target. It can use its plasma orbs to attack air and ground or to repair friendly vehicles. This attack is strong against aircraft and Masari Dark Matter Armor but weak against infantry and Walkers. The orbs slowly lose health when away from the Saucer, which recreates any destroyed orbs in 4 seconds.

Stats

Type: Large Piloted Flying
Movement: Flying
Max. Speed: 2.8
Health: 425
Armor: Alien Aircraft
Sight: 230
Crush Defense: 30
Crush Power: N/A

Weaponry

Type: Foo x3
Min. Range: 0-200
Damage: 0.4 (1.2)
Damage Interval: 0.12 seconds
DPS: 3.3 (10)
Healing: 0.35 (1.05)
Healing Interval: 0.18 seconds
HPS: 1.9 (5.8)

Production

Method: Built by Assembly Walker

Prerequisites: None

Cost: 900

1 Cost Optimizer: 828
2 Cost Optimizers: 756
3 Cost Optimizers: 684
4 Cost Optimizers: 612

Time: 0:33

1 Teleport Accelerator: 0:29
2 Teleport Accelerators: 0:27
3 Teleport Accelerators: 0:24
4 Teleport Accelerators: 0:22

Pop: 3

Special Abilities

Repair Mode/Attack Mode

Effect: Toggles between having plasma orbs repair vehicles or attack targets

Cooldown: None

Special: Orbs glow yellow in attack mode and blue in repair mode

Upgrades

Foo Longetivity

Effect: Orbs gain health regeneration so they last longer away from the Saucer

Method: Research Assault Branch Suite 2


Volatile Reactors

Effect: Creates radioactive cloud when destroyed

Method: Research Mutagen Branch Suite 1

Damage vs. Armor

Foos

Armor Type Modifier Damage DPS
Base 1.0 0.4 10
Infantry Light 0.75 0.3 7.5
Infantry Heavy 0.75 0.3 7.5
Masari Vehicle Elite 0.8 0.32 8
Aircraft 1.15 0.46 11.5
Hero Endure 0.65 0.26 6.5
Reaper 1.3 0.52 13
Walker Hardpoint Armor 0.7 0.28 70
Dark Matter Armor 1.2 0.48 12
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