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Tactical Dynamic

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[[Masari|The Masari]] have the light/dark mode dynamic that causes them to act almost as two factions.
 
[[Masari|The Masari]] have the light/dark mode dynamic that causes them to act almost as two factions.
   
Light and dark mode will affect all units under Masari control, granting them different abilities and changing their dynamics: In '''light mode''', unit sight and weapon range is increased, certain units can fly, and projectiles cause a burning effect on impact. In '''dark mode''' all aerial units are grounded and act as heavy infantry, and all units gain dark matter armor that regenerates slowly and protects the units and buildings from damage. In addition sight and weapon range and damage is also decreased, but the fire rate is of units is increased and movement&nbsp;speed is increased.&nbsp;<br />
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Light and dark mode will affect all units under Masari control, granting them different abilities and changing their dynamics: In '''light mode''', unit sight and weapon range is increased, certain units can fly, and projectiles cause a burning effect on impact. In '''dark mode''' all aerial units are grounded and act jas heavy infantry, and all units gain dark matter armor that regenerates slowly and protects the units and buildings from damage. In addition sight and weapon range and damage is also decreased, but the fire rate is of units is increased. <br />
   
The mode the Masari are currently in may be switched at any time but there is a delay before the mode will take effect and there is a short period afterwards during which the player cannot switch.<br />
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The mode the Masari are currently in may be switched at any time but there is a delay before the mode will take effect and there is a short period afterwards during which the player cannot switch.<br />
   
 
The different [[Masari Tech Trees|tech trees]] hinge upon the use of the light and dark mode and the abilities of the Masari heroes and superweapon change based on the mode.<br />
 
The different [[Masari Tech Trees|tech trees]] hinge upon the use of the light and dark mode and the abilities of the Masari heroes and superweapon change based on the mode.<br />
   
 
<!-- I do not know how to link to a category so the tech tree links are broken -->
 
 
[[Category: Earth Assault]]
 
[[Category: Earth Assault]]
 
[[Category: Gameplay of Earth Assault]]
 
[[Category: Gameplay of Earth Assault]]
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<!-- I do not know how to link to a category so the tech tree links are broken -->
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