I sent a PM to Torpid-PG asking about whether Kamal's statement of "Our Ancestors turned on the gods and won our freedom" was an influence for Mytheon and I received an interesting story tidbit in return:
"Coincidental. The back story of UAW was written long before the mythological background of Mytheon was even an idea (Mytheon started with a different story setting entirely). Kamal is refering to the fact that the Masari once saved the backwards members of the original Hierarchy species (the Rex species) by giving them technology to escape their dying world. The Rex eventually rebelled and destroyed most of the Masari. There was a lot of backstory that never got revealed in the game :)"
And then in reply for my thank you PM: (I asked if the term Rex was the real species name)
"I'm not sure if Adam had an actual name for the species - it's just what I called them based on the names of new characters that were roughed out - but the plan was to reveal more about the Hierarchy, their political setup and their relationship with the Masari in later games. I doubt that that information will ever see the light of day right now, but that's really up to Sega"
(Strat-N8 20:04, 6 February 2009 (UTC))
Ahh, guest editor, go!
Should something about the Hierarchy having to pick what they want on their Walkers from a list of many things one'd want (including production structures!) be added to the list of weaknesses? The way I see it, you give up a lot of firepower -and- production power to make a combined factory/warmachine Walker.
...which reminds me, since I'm yet to check myself, is there any way to replace utterly destroyed Walker components?
SkarmoryThePG - 184.108.40.206 22:20, 10 May 2009 (UTC)
I think it was already mentioned that they can't match the other two factions in production, but I suppose it wouldn't hurt.
As for the walker components, they can't be repaired if the socket is destroyed (Same thing for the capital ships in EaW which are the basis for the walkers). (Strat-N8 05:15, 11 May 2009 (UTC))